Das Urban Terror Team hat Version 3.4 ihrer Quake-3-Mod Urban Terror veröffentlicht. Hier der englische Change-Log:

  • g_swaproles 0/1 - defaults to On - at Intermission, teams are swapped, map starts up again with a warmup
  • g_maxrounds N - 0 for off, have to have it off to use the timelimit
  • cg_autoscreenshot to accept a value of 2 now to only take shots during matchmode
  • New bomb mode rules removed.
  • g_survivorroundtime now accepts real numbers like 1.5 for 1:30 worth of time.
  • Changed the g_teamnameRed and g_teamnameblue to not be latched anymore
  • Changed intermission not to look around anymore
  • Made TDM use TS spawns if no TDM spawns around
  • modified the UI to show 1/2 time scores on the scoreboard
  • if it somehow makes it to 1/2 time without either team readying a ready up in the second half resets the match
  • personal scores are kept between first and second half unless a restart is called in which case the personal scores are cleared but the match starts at the second 1/2
  • Improved pause text: "Pausing" appears at the top of the screen; by who (red/admin/blue); whether it's a timeout or pause
  • Pause and resume have countdowns eg: "Resuming in 9 seconds" etc which are in the middle of the screen

Einen Link zum Download findet Ihr unter der News.

Urban Terror ist für PC erschienen. Jetzt bei Amazon kaufen oder direkt downloaden bei gamesrocket.