Nach den letzten, eher kleinen Updates, hat Valve nun eine Reihe größerer Verbesserungen an der Source-Engine vorgenommen, die Probleme mit Half-Life 2 beheben sollten. Vor allem Aussetzer und Ruckler sollten nun deutlich geringer ausfallen.

Die Änderungen im Einzelnen:

  • Improved the performance of writing out save games. This will reduce the pause when you pass over an autosave trigger in Half-Life 2, or when you press the quicksave button
  • Improved the performance of writing out the thumbnail image for save games. This will also reduce the pause when passing over an autosave trigger or pressing the quicksave button
  • Increased cache memory usage for machines that have greater than 512MB of physical memory. This will reduce hitching due to cache thrashing.
  • Optimized the sound cache manager, which will reduce hitching as a result of sound cache thrashing
  • Minor optimization to the world renderer and world collision
  • Minor optimization to the way that asynchronous sound files are loaded
  • Optimized the way that sounds were loaded that are trigged by acting sequences
  • Optimization to reduced the number of times model sequences are iterated on per frame
  • Fixed rcon packet bug that was accepting negative packet lengths
  • Fixed rcon server failing on server restart

Half-Life 2 ist für PC und seit dem 28. November 2005 für XBox erschienen. Jetzt bei Amazon kaufen.